Archive for December, 2005

Slow Goings…

Saturday, December 17th, 2005

The port to v1.1a of T2D is going way slower than I anticipated. Part of it is that the port itself is a little more difficult to DO than anticipated, but most of it is the result of way too much going on right now. Between working full time during the day (code/coin-op games) and my time commitment to my contract work (code/other games), finding time and inclination to code MORE games is, well… unlikely. Add to that the madness of shopping for Christmas stuff, and you get very little progress.

I’m about a week behind on my “schedule” for Bloby’s development. I intend to catch up and still meet the self-imposed deadline. All those with a streak of sadism are free to watch me try!

I did manage to alter the comment settings on this WordPress thing so that people can post without “registering”… bleh. So… not that anyone would have much to say about THIS post, but in the future, post comments if you get the urge.

More later.