Well… so much for all that.
That last list took me a bit longer than I’d anticipated, but such is the way of my schedule. Coming soon to my little world of game development are things like destructible walls, lava and pits, moving platforms, teleporters, and the whole host of menus that would be fitting of a game of Blobyrinth’s character.
I’ll also soon be officially incorporated, wherein my job title will change to “Captain”, and I’ll be able to justify larger hats.
[Image Removed to Encourage Confusion]
In other news, I’ve decided to attend GDC this year… I put in an app for a Conference Associate (Shwagmonkey) position, so hopefully I’ll get the opportunity to do that. If that doesn’t quite manage to happen, I’ll be flyin’ coach with the “Expo Pass”… and soakin’ in as much as I can. Should be fun!
As always…. more to come — hopefully this time it’ll be quicker in coming than last. I promise this blog thingy will get more interesting once the schedule o’ madness has cleared up a bit.