News on the GDC front — my application to be a Conference Associate has been accepted! I’m beyond excited — there is no way I could’ve afforded to purchase a Giga Pass for this year’s GDC. A tip for those applying — don’t take the essay too seriously.
In other news, I’m writing this from my fancy new baby Mac Mini, which I’ve just purchased for porting Blobyrinth to Mac in the near future. Yay for… Safari… and “Dock”… and stuff. pff. Mac. I love this keyboard though… so very smooth compared to my old PC one… so velvety super smooth.
In other other news, I’m honored and pleased to say that Mr. Michael Huang has just agreed to take on the task during the month of February to create the musical stylings behind Blobyrinth. I have every confidence that his touch will only make Bloby a better game than it would’ve been otherwise.
In other other other news, my partner and I have now signed our Articles of Incorporation — Ghost Ship Studios, Inc. has become an official entity. You games-related folks will likely see us as Ghost Ship Games, which is a registered trademark of Ghost Ship Studios…
Had to leave ourselves open for non-game business… you know how it is.
In other othe… anyway — I’ve got to get back to working on AI scripts for contract stuff, before my compatriots on that task have my head on a stick. The up-down and the left-right are ok… but the snake… the snake is not ok. NOT ok.
Cheers from the land of the cheerful.
-Tim